如何在Android中以编程方式更改位图的对比度?
image-processing
7
0

我想以编程方式更改位图的对比度。到目前为止,我已经尝试过了。

private Bitmap adjustedContrast(Bitmap src, double value)
    {
        // image size
        int width = src.getWidth();
        int height = src.getHeight();
        // create output bitmap
        Bitmap bmOut = Bitmap.createBitmap(width, height, src.getConfig());
        // color information
        int A, R, G, B;
        int pixel;
        // get contrast value
        double contrast = Math.pow((100 + value) / 100, 2);

        // scan through all pixels
        for(int x = 0; x < width; ++x) {
            for(int y = 0; y < height; ++y) {
                // get pixel color
                pixel = src.getPixel(x, y);
                A = Color.alpha(pixel);
                // apply filter contrast for every channel R, G, B
                R = Color.red(pixel);
                R = (int)(((((R / 255.0) - 0.5) * contrast) + 0.5) * 255.0);
                if(R < 0) { R = 0; }
                else if(R > 255) { R = 255; }

                G = Color.green(pixel);
                G = (int)(((((G / 255.0) - 0.5) * contrast) + 0.5) * 255.0);
                if(G < 0) { G = 0; }
                else if(G > 255) { G = 255; }

                B = Color.blue(pixel);
                B = (int)(((((B / 255.0) - 0.5) * contrast) + 0.5) * 255.0);
                if(B < 0) { B = 0; }
                else if(B > 255) { B = 255; }

                // set new pixel color to output bitmap
                bmOut.setPixel(x, y, Color.argb(A, R, G, B));
            }
        }
        return bmOut;
    }

但这不能按预期工作。请对此提供帮助或提供其他解决方案来实现此目的。提前致谢。

参考资料:
Stack Overflow
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共 6 个回答
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这是完整的方法:

/**
 * 
 * @param bmp input bitmap
 * @param contrast 0..10 1 is default
 * @param brightness -255..255 0 is default
 * @return new bitmap
 */
public static Bitmap changeBitmapContrastBrightness(Bitmap bmp, float contrast, float brightness)
{
    ColorMatrix cm = new ColorMatrix(new float[]
            {
                contrast, 0, 0, 0, brightness,
                0, contrast, 0, 0, brightness,
                0, 0, contrast, 0, brightness,
                0, 0, 0, 1, 0
            });

    Bitmap ret = Bitmap.createBitmap(bmp.getWidth(), bmp.getHeight(), bmp.getConfig());

    Canvas canvas = new Canvas(ret);

    Paint paint = new Paint();
    paint.setColorFilter(new ColorMatrixColorFilter(cm));
    canvas.drawBitmap(bmp, 0, 0, paint);

    return ret;
}
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假设-ImageView用于显示位图

我在Ruslan的答案中做了更多改进

不用每次都替换位图 (如果使用搜索栏,这会使它变慢),我们可以使用ImageView的滤色器

float contrast;
float brightness = 0;
ImageView imageView;

// SeekBar ranges from 0 to 90
// contrast ranges from 1 to 10  
mSeekBarContrast.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
        @Override
        public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
            contrast = (float) (i + 10) / 10;
            // Changing the contrast of the bitmap
            imageView.setColorFilter(getContrastBrightnessFilter(contrast,brightness));
        }

        @Override
        public void onStartTrackingTouch(SeekBar seekBar) {

        }

        @Override
        public void onStopTrackingTouch(SeekBar seekBar) {

        }
});

ColorMatrixColorFilter getContrastBrightnessFilter(float contrast, float brightness) {
    ColorMatrix cm = new ColorMatrix(new float[]
            {
                    contrast, 0, 0, 0, brightness,
                    0, contrast, 0, 0, brightness,
                    0, 0, contrast, 0, brightness,
                    0, 0, 0, 1, 0
            });
    return new ColorMatrixColorFilter(cm);
}

PS-使用此方法还可以更改亮度和对比度

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我遇到了同样的问题,最终使用了Ruslan Yanchyshyn所描述的Color Matrix 。我需要根据图像自动调整亮度,因此我使用BoofCV从图像的缩放版本创建直方图-处理整个图像花了很长时间。然后,我分析了直方图-查看什么是最暗和最亮的颜色,然后创建了一个颜色矩阵,该矩阵可以转换颜色,以便最暗的颜色为0,最亮的颜色为255。这样,新图像将使用整个黑暗的光谱/黑色现在变亮/白色。

最后,如果有人感兴趣,请在我们的公司博客上写一篇关于我是如何做到的小文章。 http://appdictive.dk/blog/projects/2016/07/26/levels_with_color_matrix/

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这是一个Renderscript实现( 来自Gradle示例项目

ip.rsh

#pragma version(1)
#pragma rs java_package_name(your.app.package)

对比

#include "ip.rsh"

static float brightM = 0.f;
static float brightC = 0.f;

void setBright(float v) {
    brightM = pow(2.f, v / 100.f);
    brightC = 127.f - brightM * 127.f;
}

void contrast(const uchar4 *in, uchar4 *out)
{
#if 0
    out->r = rsClamp((int)(brightM * in->r + brightC), 0, 255);
    out->g = rsClamp((int)(brightM * in->g + brightC), 0, 255);
    out->b = rsClamp((int)(brightM * in->b + brightC), 0, 255);
#else
    float3 v = convert_float3(in->rgb) * brightM + brightC;
    out->rgb = convert_uchar3(clamp(v, 0.f, 255.f));
#endif
}

爪哇

private Bitmap changeBrightness(Bitmap original RenderScript rs) {
    Allocation input = Allocation.createFromBitmap(rs, original);
    final Allocation output = Allocation.createTyped(rs, input.getType());
    ScriptC_contrast mScript = new ScriptC_contrast(rs);
    mScript.invoke_setBright(50.f);
    mScript.forEach_contrast(input, output);
    output.copyTo(original);
    return original;
}
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尝试这个。您的代码无效,因为您只创建了一个可变位图,并且如果我没有记错的话,也没有将源位图的图像复制到可变位图。

希望能帮助到你 :)

private Bitmap adjustedContrast(Bitmap src, double value)
{
    // image size
    int width = src.getWidth();
    int height = src.getHeight();
    // create output bitmap

    // create a mutable empty bitmap
    Bitmap bmOut = Bitmap.createBitmap(width, height, src.getConfig());

    // create a canvas so that we can draw the bmOut Bitmap from source bitmap
    Canvas c = new Canvas();
    c.setBitmap(bmOut);

    // draw bitmap to bmOut from src bitmap so we can modify it
    c.drawBitmap(src, 0, 0, new Paint(Color.BLACK));


    // color information
    int A, R, G, B;
    int pixel;
    // get contrast value
    double contrast = Math.pow((100 + value) / 100, 2);

    // scan through all pixels
    for(int x = 0; x < width; ++x) {
        for(int y = 0; y < height; ++y) {
            // get pixel color
            pixel = src.getPixel(x, y);
            A = Color.alpha(pixel);
            // apply filter contrast for every channel R, G, B
            R = Color.red(pixel);
            R = (int)(((((R / 255.0) - 0.5) * contrast) + 0.5) * 255.0);
            if(R < 0) { R = 0; }
            else if(R > 255) { R = 255; }

            G = Color.green(pixel);
            G = (int)(((((G / 255.0) - 0.5) * contrast) + 0.5) * 255.0);
            if(G < 0) { G = 0; }
            else if(G > 255) { G = 255; }

            B = Color.blue(pixel);
            B = (int)(((((B / 255.0) - 0.5) * contrast) + 0.5) * 255.0);
            if(B < 0) { B = 0; }
            else if(B > 255) { B = 255; }

            // set new pixel color to output bitmap
            bmOut.setPixel(x, y, Color.argb(A, R, G, B));
        }
    }
    return bmOut;
}
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我们可以使用seek bar来调整对比度。

在此处输入图片说明

MainActivity.java:

import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.ColorMatrix;
import android.graphics.ColorMatrixColorFilter;
import android.graphics.Paint;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.widget.ImageView;
import android.widget.SeekBar;
import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

    ImageView imageView;
    SeekBar seekbar;
    TextView textView;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        imageView = (ImageView) findViewById(R.id.image);
        textView = (TextView) findViewById(R.id.label);

        seekbar = (SeekBar) findViewById(R.id.seekbar);
        seekbar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
            @Override
            public void onProgressChanged(SeekBar seekBar, int progress, boolean b) {
                imageView.setImageBitmap(changeBitmapContrastBrightness(BitmapFactory.decodeResource(getResources(), R.drawable.lhota), (float) progress / 100f, 1));
                textView.setText("Contrast: "+(float) progress / 100f);
            }

            @Override
            public void onStartTrackingTouch(SeekBar seekBar) {}

            @Override
            public void onStopTrackingTouch(SeekBar seekBar) {}
        });

        seekbar.setMax(200);
        seekbar.setProgress(100);
    }

    public static Bitmap changeBitmapContrastBrightness(Bitmap bmp, float contrast, float brightness) {
        ColorMatrix cm = new ColorMatrix(new float[]
                {
                        contrast, 0, 0, 0, brightness,
                        0, contrast, 0, 0, brightness,
                        0, 0, contrast, 0, brightness,
                        0, 0, 0, 1, 0
                });

        Bitmap ret = Bitmap.createBitmap(bmp.getWidth(), bmp.getHeight(), bmp.getConfig());

        Canvas canvas = new Canvas(ret);

        Paint paint = new Paint();
        paint.setColorFilter(new ColorMatrixColorFilter(cm));
        canvas.drawBitmap(bmp, 0, 0, paint);

        return ret;
    }
}

activity_main.java:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical">

    <ImageView
        android:id="@+id/image"
        android:layout_width="match_parent"
        android:layout_height="wrap_content" />

    <TextView
        android:id="@+id/label"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:padding="8dp"
        android:textAppearance="@android:style/TextAppearance.Holo.Medium" />

    <SeekBar
        android:id="@+id/seekbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content" />

</LinearLayout>
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